ItsDubVIP [GD]
ItsDubVIP [GD]'s Channel
 
 
 
geometry dash logic
14,034
spider orb + gamemode experiments because why not?!
7,367
5.3? bro, im still on 2.2
2,592
Spooder Oorb by ItsDubVIP
2,215
a "normal" wave.
1,287
horizontal wave đź“· | Geometry Dash 2.2
1,210
extreme demon ideas before 2.2 comes out...
1,024
MY PART IN NOT QUINTUPLE MODE [2.2 Editor]
1,008
 
 
geometry dash logic
14,034
spider orb + gamemode experiments because why not?!
7,367
5.3? bro, im still on 2.2
2,592
Spooder Oorb by ItsDubVIP
2,215
a "normal" wave.
1,287
horizontal wave đź“· | Geometry Dash 2.2
1,210
extreme demon ideas before 2.2 comes out...
1,024
MY PART IN NOT QUINTUPLE MODE [2.2 Editor]
1,008
treadmill
906
Ssttrreettcchh!!?? | Geometry Dash | ItsDubVIP[GD]
830
cool new 2.2 stuff
788
Trippy x2!? | Geometry Dash | ItsDubVIP[GD]
766
this "ship dual" is POSSIBLE in 2.2!
737
"arrow trigger" experiments because why not?
734
revenge!
730
now, explain to me why this is impossible...
710
spider trail bug...
696
🎧 "Audio Visualizer" Effect!? | GD 2.11
695
ill keep this idea myself...
685
under-ground? | Geometry Dash
667
longest spider teleportation
667
trap
6,519
Spider "noclip" Bug | Geometry Dash | ItsDubVIP[GD]
6,312
the "4TH" wall
6,098
POV: you are hiding behind the level
5,860
a "spider" wave?
5,783
attempt 0
5,203
 
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Name
ItsDubVIP [GD]
Description
"creating the strangest stuff out of a cube game"
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Channel Comments
YoReid (3 minutes ago)
0:32 ok so spiders do in fact move straight up and down, its just that the frame rate for the playtest lines is 30. So somewhere in between that slanted line you must have clicked, but since the spider cant be in two places at once, it didn't render as teleported until the next dot was made, which when connected to the previous one, making a slightly slanted line. If you do a much shorter teleport you'll see the line is even more slanted because the two dots are closer on the y axis but the exact same distance on the x axis
fluffyadit7899 (9 minutes ago)
In addition to “Second jump is highest”, if you keep jumping… it’s possible to turn your icon sideways instead of right-side-up.
zafzafk123 (17 minutes ago)
This is how the game is supposed to be played, there is no hitbox glitches or such, Robtop is a genius.
burgerbash (27 minutes ago)
You just helped me pass my geometry test. Thanks man
pythonbbx9075 (32 minutes ago)
I love how it’s all numbers and hitboxes and then there’s just a trail appears
leyoshivenere350 (46 minutes ago)
The worst bug in the game by far is the spaceship trajectory getting messed up in practice mod when you respawn.
mainconman2201 (52 minutes ago)
Ive seen people point out the thing about the spider not going straight up a lot, but its actually not true, the reason it looks like that is from how the editor draws the green line, but the spider itself does go straight up and down.
CreativeUsernameHere (2 hour ago)
That's taking the "Geometry" in the game's name VERY literally
RandomDucc-sj8pd (2 hour ago)
0:18 could make a good randomizer
GMDTheOnyxGuyEizzX (2 hours ago)
Fun fact: double speed has the highest jump height due to Rob noticing major jumping height differences only on third and fourth speed which with pervious settings were probably jumping so high they'd die on ceiling
deathmachine9996 (10 hours ago)
Most of the values would be similar on different refresh rates, that's why their are bugs for each of them and why you can do things on one, for example, 60, but not on 240.
BrostroGaming (8 hours ago)
THIS VIDEO IS SO FREAKING GOOD DUDE THE MUSIC IS SO GOOD OMFGGGGG HOW DO YOU EVEN COME UP WITH THIS
photonic083 (16 hours ago)
The spider doesn't teleport perfectly upwards because you are constantly being pushed forwards, so in the frame you teleport, you are also pushed forwards a bit
GammaRadiation (10 hours ago)
The test isnt that confusing
snackeries (14 hours ago)
This is a certified geometry dash moment
Commonbrother1 (8 hours ago)
Literally what I thought it was when I played geometry dash for the first time
icenhours (17 hours ago)
I am afraid, that this isn’t enough for my physics class. I would like a part 2 please.
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